Introductions

Welcome to the Fall 2024 semester of 53-353 Understanding Game Engines, an IDeATe game design course offered by the Entertainment Technology Center at Carnegie Mellon University.

This course seeks to demystify the process of developing and programming games using game engine software. For our class, we will be using the Unity game engine.

Course instruction will be delivered through a combination of live sessions for lecture and code reviews, and through a series of pre-recorded workshop videos so that students may “code-along” at their preferred pace.

This course will meet regularly on Mondays and Wednesdays from 12:00-12:40pm in Hunt Library, Studio A. We will be using the Unity version 2022 LTS for this semester. Please remember to bring your power supplies to class, as Unity will consume your battery in no time!