Tom Corbett

Tom Corbett

Day 2: Unity Basics

Today we took an introductory look at the Unity Editor, including how to set up a project in the Unity Hub, the 1:1 mapping of your project folder and the “Assets” panel, and the Editor GUI. Future classes will feature…

Introduction

Welcome to 53-353 Understanding Game Engines, an IDeATe game design course offered by the Entertainment Technology Center at Carnegie Mellon University. This course aims to demystify the process of programming and developing video games using a “Game Engine” – software…