Category Course Recap

Day 5: Simple Collisions

In our latest class, we established a rudimentary collision and bouncing system by using a three-step process: To use this, we will run a number of checks and scenarios using the “if/elseif” and “switch” conditional statements.

Day 2: Unity Basics

Today we took an introductory look at the Unity Editor, including how to set up a project in the Unity Hub, the 1:1 mapping of your project folder and the “Assets” panel, and the Editor GUI. Future classes will feature…

Day 1: Game Engine Overview

No code or concepts today, just introductions and a course overview. Students should download and install Unity 6.0 LFS (6000.0.48f1) for tomorrow’s demonstration. As a reminder, tomorrow will be a pre-recorded session, please check the course Canvas site for details.